Over the weekend, I ran a complete operating session based on the waybills. At the beginning of the session, there were only a few cars in the East and West yards but the WCC Mine tracks were near capacity, the P&LE interchange was at capacity and most of the sidings were full.The trains runs were very smooth with only a single car derailing and being sent to the RIP track. During the session, most of the 9 scheduled trains were of the expected lengths of about 5 to 9 cars. One or two ended up being 3 or 4 cars - REAL short even for my layout! But, by the end of the session, some of my fears were realized.
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Irwin Yard at the end of the operating session |
First, the Irwin Yard was nearly empty. Of course, there were about 5 cabin (caboose) cars on the cabin track - I have way too many on the layout. There were 3 or 4 cars waiting for the next session to be sent to the coal mine for loading but the real problem is the complete trains worth of cars waiting for a westbound train. Keep in mind, all the scheduled trains have run so these 6 cars would have to wait for PGH-81 Pittsburgh Transfer which does not happen until the middle of the session, meaning there would be even MORE cars stacked up here. Not sure if I should run an Extra between the sessions to help clear out this backlog or just let it go.
Second, the WCC Mine is woefully understaffed/ The mine tracks have capacity for 14 cars but by the end of the session, there were only 7 on the tracks. All the other hoppers are either outbound (east or west, there were no hoppers on the P&LE headed north) or spotted for unloading (at Dailey's Coal & Fuel). While I did not expect 14 empty hoppers parked here waiting for loads, I was disappointed at how few ended up here. Does this mean I need more hoppers or have to balance the waybills better?
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WCC Mine and P&LE tracks have few cars |
Finally, as you can see in the photo above, the P&LE interchange should have a few more cars. When the session started, there were 6-40' boxcars waiting for pickup and they were replaced with only 3 ore cars which are 1/2 as long - iron ore being much, much heavier than other commodities on the rails. So the net effect is a rather empty interchange.
I posted some thoughts and solicited help from the Yahoo Car Cards Operations Group (
https://groups.yahoo.com/neo/groups/CarCards/info) and they all suggested patience and run the complete 4-cycles before making adjustments. Brice will be over this weekend, so we'll work on the issues together and see what we come up with.
Did I mention the trains ran really well? Yeah, sort of proud of that!
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